Features
- Real-time interactive viewing
- With the click of a mouse, the
camera can be moved around, allowing the viewpoint-dependent
relativistic effects to be observed from any angle and position.
- 3D object importer
- Interpreters for 3D Studio and LightWave 3D
objects are built-in, allowing any among thousands of quality 3D models
(readily available
on the 'Net) to be brought into the simulation space.
- Snapshot exporter
- The camera view may at any time be saved as
a PNG or TIFF file.
- Special Relativity Scene (SRS) exporter
- SRS is the format used
by BACKLIGHT, a
specialized raytracer developed by Antony Searle also for the purpose of
illustrating relativistic effects. This feature allows any scene from
Light Speed! to be written to an SRS file,
which can then be formally raytraced by BACKLIGHT to produce a much
higher-quality image. As an added bonus, the exporter can also produce a
left-eye/right-eye SRS pair, to make nifty stereograms!
- Reference geometry
- Including the all-important xyz
coordinate axes!
- Independent toggles for the four relativistic effects
- The
overall distortion of a high-speed object is caused by four phenomena
working in concert: the Lorentz contraction, the Doppler red/blue shift,
the headlight effect, and optical aberration. Any subset of these may be
more closely studied by switching off the others.
- Numerical camera location + target readout and input
- Camera
parameters may be checked and adjusted to millimeter precision, if so
desired. Two input modes are supported: xyz location/target points,
and xyz location with phi/theta (heading/elevation) angles.
- Switchable background color
- It is black by default, but grey
and white are available, to afford better recognition of very dark
objects. Also, with a white background, snapshots may be printed out
without wasting toner.